Independent game studio from Chile

We build games
with pulse.

QuorVexalis designs and develops game worlds, prototypes, gameplay systems, and launch-ready experiences for studios, publishers, and ambitious brands.

Gameplay-first design
Unity & Unreal pipelines
Chile-based team
Build Pipeline
Live
94%
Milestone Hit
+12%
2.4k
Test Sessions
+8%
18h
Iteration sprint
+24%
Prototype ready Combat loop approved · today
↑ 34%
Build quality
Creative partners, teams, and game worlds we build with
Pixel Forge
Arcade North
Vanta Play
Pulsar Games
Arclight Studio
Korova Interactive
Stratum Games
Lumiq Worlds
Pixel Forge
Arcade North
Vanta Play
Pulsar Games
Arclight Studio
Korova Interactive
Stratum Games
Lumiq Worlds

Built for play
at every stage

We combine design, engineering, art direction, and production discipline to move games from concept to confident release.

01 — Game Design

Systems that feel good to play

We shape core loops, progression, combat rules, economy models, and player onboarding so every mechanic supports the fantasy.

Core loop and mechanic definition
Level, mission, and progression design
Player experience mapping and balancing
Prototype Score
$84.2k
Test Sessions
12,481
Recent Activity
Movement pass tunedDone
Boss encounter in reviewActive
UI polish queuedQueued
02 — Development

Code that supports
fast iteration

Our engineers build gameplay, tools, UI, multiplayer foundations, and content pipelines that keep production moving.

Unity, Unreal, and web game development
Gameplay systems, AI, UI, and tools
Build automation and QA-ready workflows
Studioion Tracks
Prototype → Vertical sliceRunning
Art pass → Engine integrationRunning
QA pass → Release candidateActive
Live ops → Content updatePaused
Builds Completed This Month
148h
Sprints
24
03 — Art & Studioion

Direction, delivery,
and momentum

We coordinate art direction, technical requirements, milestones, testing, and delivery so each build arrives with purpose.

Visual direction and asset briefs
Milestone planning and sprint rituals
Playtesting, bug triage, and launch support
In Studioion
A
K
M
+5
Open Bugs
37
Recent Build Notes
QA → Save system verifiedResolved
Design → Balance pass neededOpen
Producer → Demo approvedDone
0k+
Game Concepts Shipped
Across prototypes and client builds
0%
Prototype-to-demo Lift
Measured through playtest feedback
0%
Build Stability Goal
Tracked during QA and release prep
0h
Average Sprint Cycle
From brief to playable iteration

Flexible production models

Choose the collaboration style that fits your scope, schedule, and current stage of development.

Monthly
Milestone
Scope-based
Prototype
$ 20  / mo
 

For validating mechanics, tone, and the first playable loop.

Gameplay prototype or feature spike
Basic art and UI direction
Playable build and feedback notes
Short production timeline
Async production updates
Request Scope
Full Studioion
$ 150  / mo
 

For brands and publishers that need a complete game, campaign experience, or long-term live support.

End-to-end game development
Custom engine and platform requirements
Art direction, design, and engineering
Testing, deployment, and live ops
Dedicated producer and senior leads
Post-launch support and content updates
Contact Studio

Creators who trust QuorVexalis

A few words from collaborators who needed polished builds, reliable delivery, and strong creative thinking.

"QuorVexalis helped us find the fun faster. Their prototype made the combat loop readable, responsive, and easy to test with players."

SL
Sofia Lagos
Creative Producer · Andes Arc

"They understood our technical constraints immediately and delivered a stable vertical slice without slowing our internal team down."

MR
Mateo Rojas
Studio Director · Arcade North

"The build notes were clear, the milestones were realistic, and the gameplay improvements were visible every sprint."

PK
Camila Torres
Lead Designer · Vanta Play

"QuorVexalis turned our campaign idea into a polished playable experience that felt premium from the first demo."

TW
Oliver Bennett
Brand Experience Lead · Pulsar Interactive

"Their team communicates like producers and thinks like players. That combination made the project easy to trust."

AN
Ana Muñoz
Technical Director · Pixel Forge Games

Works with your
production stack

We adapt to your engine, repository, planning workflow, and delivery process without forcing a new production culture.

Unity
Unreal Engine
PlayFab
Perforce
Steamworks
PlayFab
Notion
Blender
FMOD
Wwise
Google Play
Discord
Notion
Discord
Google Play
App Store

Studio questions,
answered

Can't find what you're looking for? Reach our team at hello@quorvexalis.com.

Yes. We can begin with a short discovery phase, define the core loop, prepare references, and turn the idea into a playable prototype plan.
Prototype and Co-Development plans are per-workspace, not per-seat — so you won't see surprise bills as your team grows. Full Studioion plans are custom-quoted based on your specific needs and contract length.
We support CSV imports and direct migration from Notion, Airtable, Asana, and Trello. Full Studioion customers get a dedicated migration specialist who handles the entire process for you.
Yes. We can support live operations, patches, content updates, balancing passes, performance improvements, and new feature development.
Yes. We can work under NDA and keep project materials, builds, repositories, and production documentation private.
Yes. There are no lock-in contracts on monthly plans. Cancel from your account settings at any time and you won't be charged again. Milestone plans are non-refundable but can be cancelled to stop renewal.
✦ Build With Us

Ready to build
your next game?

Send us your concept, prototype challenge, or production need. We will help shape the next practical step.